Survivor Zero is a survival horror game that puts players in a realistic and diverse setting a few weeks after an epidemic has ripped through humanity. You'll explore massive, procedurally generated environments, and craft using an expansive system (comparable to Garry's Mod) that means you can really make what you want! Scavenge supplies, run, hide, and survive in a desolate world whilst battling the elements, hunger, thirst, and a vicious, undying, and terrifyingly human enemy.

This blog follows the development of a game which will allow you to finally put your zombie apocalypse plan to the test.


Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow

T.S. Eliot - The Hollow Men

grain silo for our rural environments

grain silo for our rural environments

bit of a boring model, but important for crafting ;)

bit of a boring model, but important for crafting ;)

working on a new character

working on a new character

Next I think I’ll work on a motel, and I’ll probably give an interior to the one we currently have. Everywhere must be enterable!!

Next I think I’ll work on a motel, and I’ll probably give an interior to the one we currently have. Everywhere must be enterable!!

Unbuilt construction site house. Probably not somewhere you’d want to set up camp permanently since its very exposed and zombies can crawl in from all directions, but it may be a good temporary place to shelter from the elements and maybe you’ll find some good components for crafting.

Those kids have been eating too much sugar…

Those kids have been eating too much sugar…